State of the Art of the Methods for Static 3d Scanning of Partial or Full Human Body
نویسنده
چکیده
This paper presents an overview of the different 3D surface digitization technologies commercially available for the measurement of the human body. Complete systems for the digitization of the human body exist since more than ten years. One of the main users of this technology was the entertainment industry. The faces and bodies of actors were digitized and the virtual characters replaced the actor in the movie. Nowadays, the state of the human body digitization is so high that it is not possible any more to distinguish the real actor from the virtual one. Indeed, for the rush technical development has to be thanked the movie industry, which was one of the strong economic motors for this technology. Today, with the possibility of a massive cost reduction given by new technologies, methods for digitization of the human body are used also in other fields of application, such as ergonomics, medical applications, computer games, biometry and anthropometrics. With the time, this technology becomes interesting also for sport, fitness, fashion and beauty. A large expansion of human body digitization is expected in the near future. To date, different technologies are used commercially for the measurement of the human body. They can be divided into three distinguished groups: laser-scanning, projection of light patterns, combination modeling and image processing. The different solutions have strengths and weaknesses that profile their suitability for specific applications. This paper gives an overview of their differences and characteristics and expresses clues for the selection of the adequate method. Practical examples of commercial exploitation of human body digitization are also presented for different application fields.
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تاریخ انتشار 2006